Announcements VGT SU14

I will post announcements about the class and related items of interest here so stay tuned!

1 thought on “Announcements VGT SU14

  1. Michele Post author

    If anyone would like to try their hand at a Conference, here is an opportunity:

    (if you are interested and want your abstract proof read before you submit it, let me know.)

    Conference CFP (2015) – Game Studies, Culture, Play, and Practice
    (SWPACA), Judd Ruggill

    CFP: 19th Biennial NCA/AFA Summer Conference on Argumentation, Randy

    Call for Paper – Policy & Internet Special Issue on Social Data Science
    and the Chinese Web, Min Jiang

    The Florida Communication Journal (FCJ), Richard Quianthy

    Judd Ruggill,

    Conference CFP (2015) – Game Studies, Culture, Play, and Practice

    Call for Papers: Game Studies, Culture, Play, and Practice Area 36th
    Annual Southwest Popular / American Culture Association Conference
    February 11-14, 2015 Hyatt Regency Hotel and Conference Center
    Albuquerque, NM

    The Game Studies, Culture, Play, and Practice Area welcomes papers,
    panels, and other proposals on games (digital and otherwise) and their
    study and development. The Area is also offering a three hour workshop
    titled “Empathy Game Design: A Quick Introduction” on the first day of
    the conference.

    Possible topics include (but are in no way limited to):

    Advertising (both in-game and out)

    Alternative reality games

    Archiving and artifactual preservation

    Competitive/clan gaming

    Design and development

    Economic and industrial histories and studies Educational games and
    their pedagogies Foreign language games and culture Game art/game-based
    art (including game sound) Haptics and interface studies Histories of
    games Localization Machinima MOGs, MMOGs, and other forms of
    online/networked gaming Performance Pornographic games Religion and
    games Representations of race and gender Representations of space and
    place The rhetoric of games and game systems Serious games Strategy
    games Table-top games and gaming Technological, aesthetic, economic, and
    ideological convergence Theories of play Wireless and mobile gaming

    For paper proposals: Please submit a 250 word abstract and brief
    biographical sketch to the conference event management site: Make sure to select the Game
    Studies, Culture, Play, and Practice topic area. The submission deadline
    is 11/1/2014.

    For panel and other proposals: Feel free to query the Area Chair first
    (Judd Ruggill, Arizona State University, Panel and
    other proposals should also be submitted to the conference event
    management site and include the information requested for individual
    paper proposals (each on a separate submission form), as well as a
    100-word statement of the panel’s raison d’etre and any noteworthy
    organizational features.

    As always, proposals are welcome from any and all scholars (including
    graduate students, independent scholars, and tenured, tenure-track, and
    emeritus faculty) and practitioners (developers, artists, archivists,
    and so forth). Also, unusual formats, technologies, and the like are

    – AWARD –
    Graduate students accepted to present in this area may apply for the
    conference’s monetary Computer Culture and Game Studies Award. The full
    paper is due to the judges on 12/15/2014. For details on this award and
    the conference’s other awards for graduate students, see

    – WORKSHOP –
    The Area Research Coordinator is pleased to announce this year’s Game
    Studies, Culture, Play, and Practice workshop, “Empathy Game Design: A
    Quick Introduction.” The workshop will be led by Carly Kocurek (Illinois
    Institute of Technology). Participants will explore the emerging genre
    of empathy games, which includes titles such as _Depression Quest_,
    _Spent_, _That Dragon_, _Cancer_, and _dys4ia_, and work collaboratively
    to conceptualize games of their own. No technical knowledge or prior
    experience is necessary.

    The workshop is limited to 10 participants, and the goal is for
    participants to leave with a game concept and list of potential
    development tools. The limited number of participants will ensure that
    everyone involved will get the time and attention they need. If you
    would like to enroll in the workshop, please email a 100-250 word
    statement of interest to the Area Research Coordinator (Jennifer
    deWinter at and Carly Kocurek (
    Nota bene: There is no charge for the workshop (for registered
    conference presenters/attendees).

    The submission deadline is 1/15/15.

    Play, and Practice Area is international in scope and emphasizes
    diversity, an openness to innovative approaches and presentations, and
    the energetic practice of post-conference collaboration and publication.

    The Area Research Coordinator would like to note the following
    publication opportunities for this year’s participants:

    1) The SWPACA’s peer-reviewed journal, _Dialogue: The Interdisciplinary
    Journal of Popular Culture and Pedagogy_, welcomes submissions. Please
    visit for information on the journal and
    submission process.

    2) As an official affiliate of the SWPACA, _Reconstruction: Studies in
    Contemporary Culture_ always welcomes papers, especially from new
    scholars and from emerging disciplines. For more information about the
    journal, visit

    For more information about these opportunities, or to discuss others,
    please email the Area Research Coordinator (Jennifer deWinter,


    Judd Ruggill, Area Chair

    Game Studies, Culture, Play, and Practice

    Jennifer deWinter, Research Coordinator

    Game Studies, Culture, Play, and Practice

Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.